seaboards: (Default)
seaboards ([personal profile] seaboards) wrote in [community profile] escordvi2023-12-13 01:56 pm

« december: winterstide (test sail) »



Welcome to the Test Drive Meme for [community profile] escordvi! Anyone can participate in the test drive, regardless of invite eligibility. Just keep in mind that only those who have received approved invitations from the mods and players can actually reserve on December 25th and apply on January 1st. Our EMP/ATP can be found here.

For your toplevel, please include the following: Character Name | Canon | Armada Choice | TDM (IF TDMING). Current players can use the same header, just without the "TDM" label. We do require those who are TDMin'g to include the label so other players can distinguish between others.

For everyone's convenience, TDM threads can be carried over in game if you wish! If you are still unsure which armada to place your character, you can play it a bit loose and vague in the TDM and make retroactive changes if you carry over the threads. The log itself is set to cover starting from December 13th until the end of the month. Characters will appear at random intervals during this time rather than all at once, so players have some more flexibility on how much more adjusted they are for someone else.

If you have any question about the TDM, comment here. If you have questions about the game in general, please comment to the Game Info.

TOPLEVEL DIRECTORY (Updated December 23)
Test Sailors:
Bayonetta - Bayonetta | Corsair
Baldur's Gate - Xan | Paladin
Baldur's Gate 3 - Ketheric Thorm | Corsair
Cells at Work: Code Black - U-1196 (Neutrophil) | Paladin
Devil May Cry - Lady | Corsair
Final Fantasy XIV - Ardbert Hylfyst | Paladin
Fire Emblem - Leon | Corsair
Fire Emblem Radiant Dawn - Reyson | Undecided
Forgotten Realms - Drizzt Do'Urden | Paladin
Friends at the Table: Twilight Mirage - Morning's Observation | Corsair
Genshin Impact - Alhaitham | Paladin
Genshin Impact - Freminet | Undecided
Granblue Fantasy - Sandalphon | Corsair
Identity V - Norton Campbell | Corsair
Journey to the West: Demons Strike Back - Sun Wukong | Corsair
Mass Effect - Garrus Vakarian | Undecided
Mycroft Holmes - Cyrus Douglas | Paladin
Mycroft Holmes - Mycroft Holmes | Paladin
One Piece - Nami | Corsair
Original Character - Astralin Turnont | Paladin
Original Character - Gan Ainmt | Paladin
Original Character - Misaki Yamazaki | Corsair
Our Flag Means Death - Stede Bonnet | Corsair
Ranma 1/2 - Ranma Saotome | Corsair

Current Characters:
Azur Lane - Enterprise | Paladin
Final Fantasy V - Faris Scherwiz | Corsair
Final Fantasy VII - Aerith Gainsborough | Paladin
Final Fantasy VII - Cloud Strife | Paladin
Final Fantasy XIV - G'raha Tia | Corsair
Final Fantasy XVI - Cidolfus Telamon | Corsair
Final Fantasy XVI - Dion Lesage | Paladin
Final Fantasy Type-0 - Rem Tokimiya | Corsair
Genshin Impact - Kaveh | Paladin
Granblue Fantasy - Eustace | Corsair
Guilty Gear - Ky Kiske | Paladin
Jujutsu Kaisen - Toge Inumaki | Corsair
Kingdom Hearts - Demyx | Corsair
Kingdom Hearts - Roxas | Paladin
Love Between Fairy and Devil - Dongfang Qingcang | Corsair
Nimona - Nimona | Paladin
Tales of Zestiria - Sorey | Paladin



GETTING STARTED

This section can be timed for any time after December 13 until the end of the month, which includes during the current event. These prompts are to benefit those TDMing, but this portion can be handwaved instead and be served as a reference for players to know what their character will have experienced and learned on arrival.

STARTER SHIPS There are two ships that serve as starting ships for each armada: Stormbringer for the Corsairs, and Royal Fortune for the Paladins. There are various ways new arrivals—or riftfarers as they will be called, among other creative names—will appear on or by these ships.



🚪 Random room. It could be empty, filled with crates or supplies; down in the hull where the livestock are kept; have the luck to awaken in a bed...or the misfortune of that bed already occupied; somewhere in the kitchens; in the bathroom—any room! Now let's hope the doors can open or someone may have to try and ask for help. Or jump through the porthole if there is one and it's above water.
On deck. If not in the ship itself, another possible spot to wake up to is somewhere on the maindeck. If they're lucky, they're on the deck itself. More unfortunate souls may find themselves caught in the sails or netting, the crow's nest, or on the top of the masts. Someone should be able to help, right? Or catch.
🌊 In the water. The most unlucky sods will find themselves appearing in mid-air just past the ship and plummeting straight into the water. Good news, there's always someone on the look out for such a thing and calls for help to throw a lifesaver get the rowboat will be made. Are there sharks? Well... ...Are there?

However the new riftfarers arrive, they will be poorly clothed, practically rags or loose uniforms depending on the ship. Fortunately, veteran crewmates will guide them, escorting them to a room with a strange typewriter in it. After typing their name, the typewriter will magically continue and type by itself at a fast pace until it dings and rolls out the paper. This paper will have the following information:



Name and Shellphone ID (journalname)
Armada (Corsair or Paladin, will match the starter ship)
Cabin Number for their personal cabin on the starter ship
Apartment Address for their personal address at their base armada location
• A basic map of the starting locations in Eltrut, including written directions (continued in the Eltrut section)
• A basic map of where they can find a chest with their original clothes and belongings (this will be different for every person and will be anywhere either on the starter ship or on Eltrut—players can be creative here).

After that, the crewmate will do their best to explain the basics of how they got here, what's going on, and what they'll need to do to live in Escordvi while they are here, giving them a small leather pouch with money. They will be reaching Eltrut soon, so the crewmate will suggest they look around, meet the others who have arrived. Even from their distance, they will be able to see the giant sea turtle that serves as Eltrut's leviathan.


ON ELTRUT Once in Eltrut, the new riftfarers will be greeted by several birdfolk who will be happy to give tours to those who may need them. Otherwise, anyone is free to roam as they please and will have a map for the following main places they should visit.



🐚 Microshell. The first stop that is encouraged will be Microshell, the main store to acquire their own personal Shellphone. The paper they received on their starter ship will have their ID and the staff at the store will set them up, explaining how the device and the network works.
✒️ Inkwave, Tattoo Parlor. The next stop is Inkwave, a tattoo parlor run by a very burly but friendly octopus, Knistej. Here everyone receives their own unique magic tattoo, allowing anyone to cast specific single element spells and other magic. Note: tattoos are required before anyone will be able to use their original magical abilities.
📜 MANTA office. The final stop is the MANTA office, where all the request, mission, and task notices are posted. Each armada has their own branch office for armada specific notices as well. A great place to find jobs to earn some cash so they don't stay a hobo forever.



WINTERSTIDE

As December continues on and, in some places, the cool air of winter starts to blow through, many are preparing for Winterstide, a time where the islands practice an array of tradition depending on where they live. And to help herald its coming, The Frostsinger soars through the skies on her sleighship pulled by jackalope and singing a song. Wherever she passes, even the grumpiest of grumps will feel a bit more cheerful—if for just a few minutes.

As part of her gift, since the leviathans are situated in warmer waters, all leviathans will have large sections of snow deposited in a designated area, along with special winter clouds to keep it falling throughout the month. It's enough to create small ice rinks, build snowmen, and just enjoy the experience of having snow in an otherwise relatively warm location. Some innovators have also tried to create snow machines to spread the snow around town…but there are a number that will malfunction and either produce wet sludge or dump way too much snow in a small place.

But even so, everyone is enjoying the season, and local traditions are going in full swing. While each leviathan has their own unique traditions, there are a few that are shared between them all.



🦇 Mistletoe Bats. While there may be some sprigs of holly hanging around doorways, there is a special species of bats with wings of mistletoe leaves and cute little red heads. They will fly around and bite people, making the bitten want to either kiss or fight others. How severe the effect is up to the player. Some might want to "kiss" to the cheek (either by mouth or fist) or some might want a full "passionate" session.

🎁 Gift Giving. Although the Frostsinger will deliver gifts herself later in the month, anyone can give a special gift to friends and loved ones at any time. The Corsairs in particular will be on a "mission" to try and regift items from obnoxious nobles to those more fitting or in need of it (or pocket it for themselves—it counts). The Paladins will be on charity work, making and crafting toys and needed goods to hand out to those less fortunate.

🍭 Candy Cane Dare. A special challenge targeted towards couples, but can be played by anyone. Each person takes one side of the candy cane and starts biting off a piece each turn. Will they meet in the middle? Or will someone break away before?

🎀 Ribbon Dance. Little birds will randomly attach a colored ribbon to an individual and should they decide to participate, they must find a partner with the same colored ribbon. Multiple individuals will be in a color "group" so there will be more than one option. Once partnered off, they must bind their wrists with the matching colored ribbon and dance together until the ribbon falls off. For those who may be shy, the magic ribbon may just choose the partners for them.

🏖️ "Sandmen." Although the Frostsinger provided some snow, most will take to the sandy beaches and make their own snowmen and sculptures—with sand. Who can make the biggest one?

🥘 Food Contests. Both Nogard and Elah have their own version of food competitions, and are both vastly different. In Nogard, participants can only use the meat they hunt and gather their own ingredients, and are tasked to create the wildest dish possible. In Elah, ingredients are provided, but their dish must have impeccable and elegant presentation.

🦢 Boat Parade Competitions. There are numerous boat competitions held throughout the month, as well as the opportunity to parade one's boat with all the decorations fitting for Winterstide. Some will go all out, with decorative lights, ornaments, and streamers. Others will try to build a boat themed specifically Winterstide. Whether they are seaworthy or not, eeeh.

In Nogard, one particular fun tradition they like to do is to cover a large number of buildings with snow and race over them, carrying a bag of "gifts" and using their skills to avoid obstacles in the way. Participants can try to intervene and even steal the bag, and those who succeed can keep the goods inside (mostly low quality gems, basic equipment accessories, discount coupons, and doubloons, but hey free stuff is still good stuff). Scrimshaw is another tradition that, while done throughout the year, becomes more popular during Winterstide as there is an abundance of bone and makes for good gifts for anyone. Some even hold contests to show off their skills, and there are several whale bones standing by the ports where anyone is encouraged to carve their own design as part of a larger mural.

As for Elah, they have paragliding kites, where one is challenged to not only craft their own paraglider kite, but then fly it over the air streams produced by Elah. A successful flight will reward them with a nice pocket of doubloons. Another tradition they enjoy is to gather in the center of the Plaza Fontea where the water fountains will be dyed various colors that can be used to paint murals and canvases all over. It's a wonderful way for anyone to express themselves and perhaps even create a special gift.

Finally, all leviathans receive special offerings provided by the locals, usually various foods or random trinkets that can serve as decoration for the temples designated for each one. In Eltrut, one simply has to sail around its shell to a special pier and follow the mossy ridge up to a carved in ridge where the building is to leave the goods. In Elah, a ride on the sky gondolas which will carry visitors directly to the temple where caretakers will collect offerings. In Nogard, a more arduous task of entering through a guarded and sealed door and traversing through the leviathan's cavernous underbelly must be taken, walking all the way to the temple in its gut to deposit the goods.


YOTELSIA: TOY ISLAND

[note: all threads featuring Yotelsia prompts are worth 4pts due its special quest-like nature.]

Midway through the month, reports are coming in of lost contact with various ships that have sailed out to Yotelsia and have yet to return. This is an island known to belong to the Frostsinger, and every year during Winterstide she allows access for those to "harvest" toys and materials for the increased sales. The Frostsinger herself is too busy to investigate, so she makes a formal missive requesting those willing to investigate.

Those who venture out and near the island will notice the changes almost immediately. The once fluid water becomes choppier…and blocky to the point where most ships must either use equipment similar to ice breakers to get through, or stop completely before risking damage from the strange green and blue blocks that now float and fill the waters surrounding the island.



🌉 Building blocks. The blocks are large enough to carefully hop and cross over, even able to connect the blocks to form pathways and bridges to get to the shore. Some might even try to make rafts out of them to float through the gaps.

🚢 Empty ships. Previous ships can be found anchored…and mysteriously empty. Investigating the ships will find no traces of the crew. Only random toys littering the deck. Wait—did one just move?

📦 Toy collection. Those who do not want to venture further can start collecting the toys on the ship or try to figure out what happened to the crew. Later, once the curse is revealed, those unaffected by it may try to gather the curse stricken sailors to put them in a safer place.


As they near the shore, they will see lots of random toys scattered across the beach, as if dropped without a care. However, something seems to be…hopping? A plush rabbit?

"No!!" a squeaky voice tries to shout out, frantically waving its small arms as the words barely carry over the wind and the sound of blocks bumping against each other. "Go back!! The curse—!!"

At that precise moment, the sound of a xylophone rings through the air, and whether people made it to the shore or are still on the blocks, they will find themselves surrounded in a strange mist. And in the next moment…

They have taken the form of a toy.

With some despair, the rabbit plush will reveal himself to be the captain of one of the most recent merchant ships to have arrived. He explains there is a curse on the island, changing everyone into living toys but only for a limited time—two hours. The rest of his crew and some others are scattered across the island trying to find a way to reverse the curse, but the grim consequences of what would happen if they don't can be found by the motionless toys gathered on the beach. Living or dead, they don't know, but everyone has stiffened up to become completely inanimate, colors completely dulled, and with only sometimes a twitch here and there. But even as he feels his own body starting to stiffen, Captain Rabbit (Robert) has been trying to gather those unfortunate enough to be trapped to try and keep them relatively safe.

"There's a rat in there, we've seen him. Used that damn xylophone on us and hid somewhere in that tower. Find him and break this curse before it's too late!"

The island itself is made completely out of "toy materials"—fabrics, felt, wood, metal, cotton. There is nothing "living" here, including the plants. Felt trees, plastic bushes, popsicle stick cliffs, building block hills. It's a mishmash of everything with no rhyme or reason. And usually there is nothing living here, just plain toys. But the curse has "breathed some life" into everything.



🕷️ Hostile island natives. There are "animals" and "monsters" that could harm them (but not kill), so beware. That plastic spider with the silly string webbing will happily wrap anyone caught in their web, even if they won't actually eat anyone. Or that plastic tiger might want to pounce, though lack of actual claws and teeth won't do much more than rip a few seams or leave scratches. Good news is, a nice whack will stun them or even fall apart.

🛹 Getting around. It's going to take a while to trek through the island on foot. Not only that, but all abilities and magic are reduced in effect, even modified to fit whatever toy form they have taken. Perhaps those who are more creative can try and build a vehicle from the materials around. Or tame a toy animal to get around. There are even race tracks that could help speed things up. Assuming one can stay on it.

🐇 Free the Jackalopes. The Frostsinger's trusty jackalopes had tried to investigate the situation but were caught and trapped in various places across the island. Find and rescue them!

🧸 Rescue fallen dolls. Captain Rabbit (Robert) has asked those going through the island to find others who have already succumbed to the curse and bring them to the shore. They can be recognized by being the only toy on this island not moving and will have a grayish tint to their color. Some may twitch a little, but not often.

The tower itself is instantly recognizable, standing tall in the center made of giant wooden blocks and with a giant clock face whose eyes seems to roam around, as if watching everything happening. Once inside, everyone will need to climb up and try to find the one who made this curse—the Pirat King.

The tower is fairly straightforward, with several floors that is only accessible by various flights of spiraling stairs and "magic lifts." Pass through the challenges and mazes—or even face the Pirat King or his minions as they appear at random throughout the tower.



🎹 Musical Ascension. There are various "musical" challenges scattered throughout the tower. From floors and steps made out of piano keys that need to play the correct highlighted pattern tune, to playing with a Bop-It "Dance-It" toy and follow the pattern, to using a karaoke machine, to picking up a toy instrument and free styling—some paths or doors won't appear or open until that correct tune is played.

🃏 Card Games. Some floors will have varying card games that must be played. While some are simple as sitting at a table and playing poker or Old Maid, some are more complicated, such as the memory games where one must step on tile sized cards on the floor to clear them away. There is even a floor where one must ride giant playing cards like carpets to cross a giant chasm.

♟️ Chess Match. One floor is a giant chess board, and those on it are assigned a piece. Rather than playing the game properly, they just have to try and get across the board while limited to their piece's movements (pawns can only move forward one space or diagonal if taking an enemy, knights have the L jumps, bishops diagonal, etc.). Just be careful of the other pieces—they will try to knock them out. The spaces will also flash and will disappear, making those not fast enough to move to fall back to a random lower floor.

Every so often, mechanical toy rats in pirate outfits will appear to try and fight or capture those trying to ascend the tower. Fortunately, they only wield toothpicks and plastic weapons, but they can still hurt! If caught, they will be taken to the lower dungeons where others who tried to get through lay listless, the curse already taken them. Those who try to break out can also try and rescue those caught, or leave them behind. Corsairs may try to negotiate or even work with the Pirats, but results will be a roll of the dice (literally, a small d20 dice will appear and roll how well they do before disappearing).

As for the Pirat King himself, he will try and harass and accelerate the curse on those he encounters in the tower. The key to his powers is the magic xylophone he carries strapped to his chest, which will not only momentarily "freeze" any who hear it, but can also make them dance for a short time. Damaging the xylophone will reduce the curse's effects and will free at least one person who had succumbed to the curse completely. However, that Pirat King is a slippery bastard and will disappear in a puff of smoke after taking a few hits. It'll take a concerted effort and everyone taking shots when they can. At the very least, breaking the xylophone completely will release the curse and fix everything.


QUESTS

The current MANTA Board is available, but we have a couple of additional quests that are specific for the event! Teaming up is of course encouraged, no matter what the affiliation. You can assume they acquired some kind of ship for the quests out at sea, either the starter ship or some other ship heading out there. All quests will be worth 4 points.



Frosty Finesse
Eltrut

A large pad of ice has appeared in the center of Eltrut. No one is sure where this pad of ice came from, but a new challenge has appeared to see who can traverse across it the fastest. Using all manners of skills or magic, whoever can get to the other side without crashing might just get a nice reward. Race your comrades, challenge someone from the opposite armada, or just enjoy a leisurely skate across the pretty glossy ice. If you can make it across the fastest you will be rewarded with a scarf and pair of mittens that always stay toasty warm even in the coldest of nights.


Mischievous Minis
Everywhere

Tiny creatures have appeared and have been annoying the locals, always wisping around their heads while trying to get them to do something. There has been a demand for travelers to get rid of these pesky and nosy things before someone loses their patience. The tiny creatures themselves seem to be trying to whisper something in people’s ears. Maybe if you listen you’ll hear something good. But maybe they’ll tell others your deepest desires. All anyone knows is that they’re known to lie. Get rid of them by capturing them with nets, shooing them away with your hand or … burning them with fire. You do you.


An Order for Jadis
Atnam

A local bakery is requesting help in creating a large batch of turkish delight as fast as possible for a client who claims that she is a witch. So long as you can lift heavy bags of sugar or work with your hands, you’re more than welcome to help. Team up with someone to get as many batches of this sweet delight made as possible and as fast as possible. Just beware that making turkish delight can be a little messy. The sweet dessert is sticky and goopy. It requires boiling, mixing, cooling and shaping. So it won’t be an easy task!


An Eggstraordinary Harvest
Eltrut

A ranch has reported that they have miraculously found a massive batch of golden chicken eggs in their chicken coops. They say this isn’t normal so they are requesting others to come and investigate these special eggs. The eggs themselves do seem to glow a pretty golden colour and are solid and warm to the touch. But are they really gold? Investigate the golden eggs and find out if they are actually made of gold or if they are normal edible eggs. What makes them golden? Why are they glowing? Are they poisonous? Taste pretty good? Can they be sold for crazy amounts of dubloons? The results will be up to you to find out.


(Note: The outcome of the eggs is up to you. Choose what would be best for your scenario.)





twicehanded: (⚔ they're as close as you can get)

Drizzt Do'Urden | Forgotten Realms | Paladin | TDM

[personal profile] twicehanded 2023-12-14 03:59 am (UTC)(link)
1. Starting Out
[ A very puzzled drow with vivid purple eyes can be found wandering the Royal Fortune, cautiously scouting out the area in the manner of someone used to finding himself in dire straits. Whenever he's startled by the appearance of someone new - just about everyone here, as he's without anything at all - he crosses his arms over his chest as a further sign he's..disarmed? Harmless? It's hard to tell. ]

Do you know where we might be? [ His voice is soft and gentle, in contrast to his battle-ready stance.

If you've had the misfortune to end up in the water or tangled in the rigging, Drizzt will dive into the water or climb the ropes to aid you without hesitation. Real do-gooder, this guy!
]

2. Eltrut + other islands

A. Pre-belongings (Eltrut)
[ After Drizzt has gotten his bearings and some better clothing, he's off to find his belongings. Thankfully for him, they require only a little physical effort to retrieve - they appear to be buried in the sand of one of Eltrut's beaches. However, Eltrut is so full of liveliness and joy that Drizzt, the curious young man that he is, is getting near-constantly sidetracked by the festivities and helping people in need of assistance, so his path is becoming rather more meandering than expected. ]

B. Post-belongings (Eltrut)
[ Now back in his armor and cloak, feeling properly prepared for the adventure now unfolding ahead of him, Drizzt walks the streets of Eltrut with purpose. His eyes sparkle with enthusiasm at the festivities, and he can be seen running about, trying his hand at just about anything - boat parades, sandmen, and Paladin gift-giving in particular (he's not so good at the creative work, but he excels at swift delivery). Sometimes he lets himself be pulled into a ribbon dance, in good-humored fashion.

He's accompanied at all times by an alarmingly large black panther, who is bounding around like an excitable kitten but doesn't stray far from Drizzt's side. She never attacks anyone, but she's big enough to be startling, and if Drizzt notices she's unsettling someone he calls her back with a carrying cry of:
]

Guenhwyvar! Guen, come!

[ She's much less intimidating when rolling around in the snow or playing with a piece of wrapping or ribbon that Drizzt has found for her, though. ]

C. Scrimshaw (Nogard)
[ After he's worked off his arrival jitters, he can be found trying his hand at small pieces of scrimshaw, attempting to carve panthers and unicorns. Guenhwyvar sits patiently as a model, holding the scrimshawed pendant of Mielikki as a further reference. He politely, almost sheepishly, declines any idea of contributing to the larger murals. ]

It is my friend's specialty, not mine. My skills are with the blade, not the carving tool. [ Looking at his misshapen attempts at carving...it's very easy to see why he says that. ]

D. Elah
[ Drizzt can be found simply wandering, marveling at Elah's construction - he's seen quite a few cities in his time, and he can appreciate some beautiful architecture. Otherwise, he can be found in the plaza, painting aimless swirls of colour with all the enjoyment in the world. ]

3. Yotelsia

[ Drizzt is mostly just thankful he'd dismissed Guen before he got turned into a toy. Very embarrassing, really. He does, however, look more than a little dismayed at what's happened to his armor. ]

Why so many belts? And my boots are marked with strange symbols... [ They've got treads on them?? What is a tread??

Oh well, at least he has his swords, plastic though they are. He can be found running around the island, freeing jackalopes or swooping in with his tiny little plastic swords to bop equally tiny marauding monsters made of plastic if they're bothering you. He has a special enmity for the toy spiders.
]

Wildcard

[ Prompts don't fit? Hit me! ]
Edited 2023-12-14 04:07 (UTC)
torinoko: (Down the very same road)

b

[personal profile] torinoko 2023-12-14 04:38 am (UTC)(link)
Hey, here!

[Sorry, this one isn't afraid of Guen. This one has a ribbon and is trying to lure Guen over to play. Misaki. Misaki that is a gigantic panther you are waving string at. Misaki. MISAKI--]
twicehanded: (KBITTY)

[personal profile] twicehanded 2023-12-14 06:04 am (UTC)(link)
[ The giant panther looks between her master and Impending Fun and chooses Impending Fun, since Misaki doesn't seem frightened of the prospect of a 600-pound very solid panther potentially crashing on top of her. Guenhwyvar bounds towards Misaki with the speed and energy of a much smaller cat. She WANTS THAT RIBBON. ]
torinoko: (Down the very same road)

[personal profile] torinoko 2023-12-14 06:11 am (UTC)(link)
[Misaki, queen of questionable decisions, does not even flinch as six hundred pounds of CAT comes towards her like a freight train. To be fair, she's used to being largely indestructible. She flicks the ribbon to her side with the intention of leading Guen just past her but. Well.

It's a lot of cat.

This might go poorly. Either way Misaki's going down laughing.]
twicehanded: (KBITTY)

[personal profile] twicehanded 2023-12-14 02:20 pm (UTC)(link)
[ Guen tries her best not to simply clothesline Misaki as she goes, but it's a lot of cat and Eltrut's streets are not designed for maximum cat paw grippage, and so in attempting to catch the ribbon she does accidentally slide-tackle Misaki and bring her with her in sheer momentum on the way.

Drizzt is RUNNING OVER as soon as he realizes there's going to be a problem. Guenhwyvar apologetically gives Misaki a big lick to the face, purring and prodding at her with absolutely gigantic paws in an attempt to check for injury.
]
torinoko: (I used to walk)

[personal profile] torinoko 2023-12-15 03:37 am (UTC)(link)
[Oof ouch her bones. she's mostly fine, and still laughing, and reaching up to squish Guen's cheeks, because she is fearless.]

Ohhh, don't worry, beautiful, it didn't hurt too bad.
aria_ardeinae: (I know how to punch!)

3 hello fellow testdriver

[personal profile] aria_ardeinae 2023-12-14 05:18 am (UTC)(link)
Well, if you won't let me by, at least let me leave - gah! Get that snout away from me!

[ A loud and indignant cloth doll is being menaced by a dragon made of interlocking blocks. Reyson has no idea if this thing has the ability to understand him, or the inclination to listen if it does, but is being optimistic in defiance of the way that things are going. What else is he going to do? Give up? Headbutt it and hope his button eyes hit a weak spot?

This is the exact sort of situation that calls for a hero to come in and whack something with a tiny plastic sword. ]
Edited (Html ) 2023-12-14 05:18 (UTC)
twicehanded: they will unravel me one day (⚔ and these fears)

[personal profile] twicehanded 2023-12-14 06:38 am (UTC)(link)
[ He's faced several dragons in his relatively short (for his people, anyway) life, which was never conductive to leading a long one. But this one, at least, is far less risky than the grand beasts he's met, sometimes fought, and often been terrified by - it has no capability to breathe terrible blasts, nor to bite or claw at its victims with rending jaws. It is, simply, made of blocks.

He has some trepidation, but not a lot. He bursts into action, which really just means running up and flailing at the dragon with his plastic scimitars.

They make little clack clack clack sounds as he hits them with his Patented Scimitar Swinging Action (tm).
]
aria_ardeinae: (bring it!)

[personal profile] aria_ardeinae 2023-12-14 01:57 pm (UTC)(link)
[ A shower of Lego-esque green plastic scales snap away and clatter-thump to the felt, exposing the frame underneath. The dragon is made of slightly tougher stuff (emotionally. It's plastic.) than the spiders, and rears back and up, baleful foil sticker eyes fixed on the interloper. Its molded green jaws fall open on a hinge. Those jaws and fangs are clearly not capable of rending a doll of Drizzt's quality, but he may have been making assumptions about the lack of a breath weapon.

Reyson, meanwhile, is booking it towards the foot of the popsicle stick cliffs, useless cloth wings and fine brushable hair flopping. He does half turn back; his savior does seem to have things in hand, possibly, but that is a dragon, they are famously powerful. ]


It can't fly - if we make it to the top and across, we'll be safe!

[ He's seen a swordsman fight a dragon before and uhhh. A lot of it depends on the swordsman. He does't know enough about swords to tell how good this fellow is. He moves with confidence and boldness but also, he is a doll. It is kind of hard to get a read on anything in this ridiculous set of circumstances. ]
twicehanded: (⚔ to a blueprint of the future)

[personal profile] twicehanded 2023-12-14 02:34 pm (UTC)(link)
[ Oh no. He has made an assumption, never anything good when dealing with dragons. Out of sheer reflex he lashes out with Patented Kicking Action(tm), his tiny booted foot swinging up to smack into the dragon's open jaw with enough force to bounce it temporarily closed. The force of it lands him on his butt in an incredibly undignified way.

He's not tangling with a dragon without some significant help, or at least in a way that makes him more flexible than he currently is. Not even a toy one! He turns and scrambles for the cliffs, but he turns about to keep an eye on it instead of immediately climbing - at the very least he can distract the creature if it tries to knock the other toy off the cliff while he's climbing.
]
aria_ardeinae: (I know how to punch!)

this isnt the dumbest action scene I have written but it might be top ten

[personal profile] aria_ardeinae 2023-12-14 04:00 pm (UTC)(link)
[ The dragon's jaw clicks out of joint. It is both distracted and incredibly put out by this turn of affairs, do you know how much of a pain it is to snap those things back into place when you don't have thumbs-

Reyson does have thumbs. He does not have any other individual fingers, but those mitten hands are getting his light stuffed body up the cliff decently enough, for someone who has never had to climb anything in his entire life. He does not want to think about what he is stuffed with, and whether it would be more distasteful if it is or is not feathers. He tries humming inspirationally... no flash of galdr, damn. He hates being useless!! Especially when other people are being admirable and saving him! It is terrible, but better than not being saved at all. ]


[ With a click, the dragon readies its breath, internal mechanisms based on the Siege Playset with Real Catapult Launching Interactivity. A glimpse of transparent orange glitters in the back of its throat. ]
acheat: (Default)

3

[personal profile] acheat 2023-12-14 05:55 am (UTC)(link)
I'm glad you're finally learning to have a little fun with your wardrobe.

[No he's pumped, he's amped, the boy might be plastic but he knows him still and he's thrilled to death you have no idea. If he wasn't so good at masking he'd be vibrating right now.

He is also a black woolen knitted rabbit in a stupid hat, don't mind that, he's sure not saying anything about it. Maybe he already had a fit earlier on, who's to say? Not him!
]
twicehanded: just to be; more or less (⚔ but i'm blessed)

[personal profile] twicehanded 2023-12-14 06:43 am (UTC)(link)
[ He spins about at the voice, his tiny plastic features absolutely delighted. ]

Jarlaxle! [ He'd hug him but uh. He's a little unsure about his capability to hug. This strange, hard body seems rather too stiff for that, and Jarlaxle's materials seem the complete opposite. ]

Well! It is not what I would have chosen. But it is certainly, [ he fishes around for a Good Thing To Say ] visually interesting.

And...I...see you've kept your hat! [ VISIBLY struggling not to smile too hard at Jarlaxle's appearance, he couldn't hide his emotions if it killed him. ] Truly, it does follow you everywhere.
acheat: (Debonair)

[personal profile] acheat 2023-12-14 04:37 pm (UTC)(link)
[He's heartbroken about that, trust him. He'd love to just wrap his arms around the younger man and squeeze until his arms hurt, but as it stood right now that might be a... bad idea. Just a little bit.

He does not miss the open combat of expressions going on with Drizzt's face though. Here, let him help with that, as he jauntily tips the hat to the side to expose the expertly knitted holes in the outrageous knitted cap to allow the knitted ears to poke outwards. The feather is straight up just a slice of cloth with little slices in it. It is stupid. He has no pants.
]

I wouldn't be complete without it, you see. Would it really still be me without the hat, or would I be just another knitted rabbit?

I'd suggest you could do something useful with the belts but upon further inspection, I'm not even entirely sure that they'll come off you.

But well met! If only it could have been... well, better met. I'd have liked to see you in Eltrut, with five less belts and made of more welcoming material.
melodiouspacifist: (Nort Huh??)

3

[personal profile] melodiouspacifist 2023-12-18 04:38 am (UTC)(link)
[ It's hard to be intimidating when he's essentially a plush version of himself. Awww he lost all his intimidation factor. It's alright, he wasn't using it anyway.

He looks at the stranger. ]


Man that's...some outfit. [ Please like he has room to talk, but at the moment he's just a doll.

They've got some jackalopes to rescue. ]
twicehanded: they will unravel me one day (⚔ and these fears)

[personal profile] twicehanded 2023-12-21 02:26 pm (UTC)(link)
It is not my first choice. [ He sounds mildly despairing, but he soon bounces back. ] Yours is far more practical, at the least! I would not have others share my misfortune.

[ But they do have jackalopes to rescue, and Drizzt is not a man who leaves others in trouble! He can see one being kept in some kind of...block cage, not far from them? He's not familiar with these sorts of toys (what is a lego). It is guarded by a ferocious-looking contingent of toy monsters, some plush, some not. ]

They have mounted a fierce defense. [ His tone is utterly serious. ] Are you able to fight?
melodiouspacifist: (Think Think Think)

[personal profile] melodiouspacifist 2023-12-23 04:11 pm (UTC)(link)
Uhhh. Well I've never been much of a fighter. [ He's such a liar. ]

I guess we could give it a shot. [ That could be good, right? At the very least, he should be able to manage something.

Although he is a plush at the moment. That could be a problem. ]